Maya Beginner's Guide

Guide

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Maya Beginner's Guide 2017

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Autodesk Maya, or Maya for short, is a 3D computer animation software that has made a huge dent in the 3D graphics industry. Maya was designed by Alias Research in collaboration with Walt Disney Feature Animation, and has been used as a tool for animation and VFX on numerous movies and games.

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In this series of free Maya tutorials we will be teaching you the essential workflows, terms, and techniques to help you get started with Maya. We will start off by learning how to navigate through the Maya interface and moving the Maya virtual cameras. We will then explore many critical aspects of Maya, such as creating and manipulating primitive objects, understanding the various components of Maya geometry, animating objects in Maya, working with lights and shadows, adding materials and textures to our scenes, rendering out animated sequences, and many other concepts that will help you get a solid foundational understanding of Maya and its capabilities.

Learn more about Understanding a 3D Production Pipeline in a free article. Software required: Maya 2011 and up.

Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets. In Beginner's Guide to Character Creation in Maya, the artist will learn transferable skills for modeling anatomy with Maya and Mudbox, covering topics such as texturing and shading skin, hair, and eyes; kinesiology; deformation; locomotion; and lighting. Step-by-step guidance by expert tutor Jahirul Amin (3D trainer at Double Negative, London) will also detail how to create links, constraints, and controls for animation. With over 30 hours of downloadable videos, this is a book of amazing value that you won’t want to miss 'synopsis' may belong to another edition of this title. About the Author: Jahirul Amin Jahirul Amin is a generalist with a particular passion for rigging and animation.

He lectured in computer animation at the National Center for Computer Animation at Bournemouth University, UK, and is now a 3D Trainer at Double Negative in London. 3dtotal Publishing 3dtotal was founded in 1999 as a simple 3D resource website.

Over the last decade the site has evolved into one of the premier CG art websites in the world, offering a variety of training products, an inspirational gallery, a free texture library and hundreds of free tutorials on a variety of subjects. In 2006, 3dtotal entered into partnership with Focal Press and launched the popular book series Digital Art Masters and Digital Painting Techniques. The premise for these books was to provide high-quality content that would inspire and educate the next generation of digital artists.

Featuring the work of top industry professionals, detailed tutorials and image breakdowns, these series have become firmly established as indispensable resources for every digital artist. After five successful years working with Focal Press, 3dtotal Publishing was launched in early 2010. As well as self-publishing the next volumes in the pre-existing Digital Art Masters and Digital Painting Techniques series, 3dtotal Publishing has launched a number of new titles including: Sketching from the Imagination: Fantasy, the Beginner's Guide to Digital Painting in Photoshop Elements and the successful Kickstarter campaign, Sketch Workshop. 'About this title' may belong to another edition of this title. Book Description 3dtotal Publishing, United Kingdom, 2015.

Beginner

Condition: New. Language: English.

Maya beginner guide

Brand new Book. Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets.

In Beginner's Guide to Character Creation in Maya, the artist will learn transferable skills for modeling anatomy with Maya and Mudbox, covering topics such as texturing and shading skin, hair, and eyes; kinesiology; deformation; locomotion; and lighting. Step-by-step guidance by expert tutor Jahirul Amin (3D trainer at Double Negative, London) will also detail how to create links, constraints, and controls for animation. With over 30 hours of downloadable videos, this is a book of amazing value that you won't want to miss. Seller Inventory # AA4204. Book Description 3dtotal Publishing, United Kingdom, 2015. Condition: New.

Language: English. Brand new Book. Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets. In Beginner's Guide to Character Creation in Maya, the artist will learn transferable skills for modeling anatomy with Maya and Mudbox, covering topics such as texturing and shading skin, hair, and eyes; kinesiology; deformation; locomotion; and lighting. Step-by-step guidance by expert tutor Jahirul Amin (3D trainer at Double Negative, London) will also detail how to create links, constraints, and controls for animation. With over 30 hours of downloadable videos, this is a book of amazing value that you won't want to miss. Seller Inventory # AA4204.